﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WodLib
{
    /// <summary>
    /// Base WoD class which represents, physical or ethereal object existing in WoD world.
    /// </summary>
    [Serializable()]
    public abstract class WodObject
    {
        #region WodObjectProperties

        /// <summary>
        /// Represents WoD name of object
        /// </summary>
        [System.ComponentModel.Category(Config.DescriptionConsts.Info)]
        public string Name
        {
            get;
            set;
        }

        /// <summary>
        /// Description of item
        /// </summary>
        [System.ComponentModel.Category(Config.DescriptionConsts.Info)]
        public string[] Description
        {
            get;
            set;
        }
        #endregion


    }
}
